WARNO

WARNO v.92232: MARMONT Patch notes

Version
v.92232: MARMONT Patch notes
Version Date
March 9, 2023
Links

Patch Notes

v.92232: MARMONT Patch notes

Features

  • new MiG-27K model with proper nose
  • new units: Snipers
  • Added feedback in replays, indicating destroyed units and captured areas, near the minimap
  • Updated music
  • The Polish language has been added, the Polish translations have been kindly done by a Polish fan, it is not complete and being improved.
  • improved display of the Options menu in specific resolutions
Maps

  • Cyrus and TwoLakes maps have been reworked:
  • Improvements in urban rendering, vision on plains, water borders, colorimetry and light processing
Code fixes

  • fixed a crash when disolving a smart group
  • fixed crash in tutorials
  • fixed shortcuts with a key combination containing Alt
  • fixed "Add Friend" button in the lobby which was sometimes greyed out
  • fixed a rare case of planes managed by the AI which would sometimes team kill
  • fixed a cover bug with no effect versus rocket fire
Data fixes

  • binding proper recon acknows on most recon units & vehicles
  • fixed M998 AVENGER's Stinger accuracy to 55% both in motion and static
Snipers

  • adding snipers in all US & UK divisions (being widespread), as well as French 11e DP, German 2. PzGrenadier, Soviet 35GvDShB & E-German 4.MSD (as special forces).
  • Introducing sniper rifles in two form: bolt-action and semi-automatic.
    • bolt-action are dedicated sniper rifles, with longer range and better accuracy, but are suffer from a lower Rate of Fire
    • semi-automatic are DMR (Dedicated Marksman Rifle), more widely distributed, with shorter range and accuracy, but better RoF.
    Sniper teams (with such trait) only refer to 2-man teams. Soldiers with scoped rifles in other squad are just marksmen.
LRRP

We have been rebalancing LRRP (Long Range Recon Patrol since the introduction of the GSR trait they now carry, as 6-man recon squads with vet3 & Forward Deployment, and thus no helo transport.
Some changes in weaponry too, so better check them, LRRP are:
  • Soviet SPETSNAZ G.R.U.
  • E-German SPEZIALAUFKLÄRER
  • American LRS
  • British SAS PATROL
  • French DRAGON-PARAS (new unit!)
  • W-German FERNSPAHER
Generic

  • gaining a veterancy level takes more time, requiring to destroy more ennemy units
  • increased light supply jeeps (250)'s availability from 12 to 20
  • increased buildings' resistance (HP) by 25%
  • HE AoE buff: more damage in the area of effect and on the periphery
  • decreased MLRS' time between 2 rockets by 15%
  • decreased howitzers' Health Point to 8
  • decreased MLRS on wheel chassis' Health Point to 6 health
  • increased 227-250 kg bombs' HE damaged by 10% & AoE by 5%
  • increased cluster bombs' splash by 10%
  • increased napalm bombs' splah by 8%
  • increased aiming time of infantry rockets to 2 seconds
  • decreased units' speed in forest (slightly)
Nato forces

  • reduced A-10 ECM to 15% SU25 ECM reduced to 5%
  • locked AH-64A APACHAE [RKT]'s veterancy at vet2, preventing from selecting one at both vet2 or vet3
Pact forces

  • added KOMENDATURA (=MPs) to all Soviet divisions
  • added MILITÄRSTREIFE (=MPs) to all E-German divisions
  • modified weapon loadout for the SPETSNAZ KOM. & SPETSNAZ G.R.U., now having scoped rifles
  • reduced SU-25 ECM to 5%
  • increased KPz. T-55AM2 FÜH.'s availability per card from 1 to 2
  • (35GvDShB) replaced one card of MiG-29 with another one of the same plane with cheaper loadout and new "Daumgarten" camouflage