We continue to work overtime to launch Warside on Steam Early Access as soon as possible. During this shortest month in the year, we have made the majority of the planned tasks to get Warside launched in the nearest future. Unfortunately, we’re still not ready to name the exact release date. But hopefully we will announce it in a few weeks, we just want to make sure we will be able to finish all scheduled tasks in time.
Anyway, here is what we have already done and what is left to do.
- Battle bots are customized and balanced according to levels. They were slaughtering helpless testers so we had to add them miss-rate setting.
- Equipment break and repair system is added to the game and economically balanced. On the early levels you will probably not notice it at all. On the higher levels you will have to repair your gear once in a few battles but selling unused drop should more that cover the expense.
- In-game achievements were reworked according to new class system, localized and added to the game. We have introduced a number of training achievements that will help players understand basic mechanics and will provide decent gear for early levels.
- Attachments are created and balanced, we add them to the test server next week.
- We decided to make the Collector’s Edition of Warside with the unique customization, digital soundtrack, artbook and some other cool stuff. All of this is now ready except for artbook, which is halfway done and already looks gorgeous.
- We have finished new PvP battle-arena called "Beta Sector".
- Localization continues. We are constantly adding new descriptions and tips and translate them. We will have to do final spell-check before launch, but that will not take long.
- Last month we did not have time to take a good look on the craft system. But this week we have finally started some major supporting tasks.
- Active weapon skills also did not make to the in-progress task list in February. We have also started to work on them this week.
- Steam Trading Cards. It will be done right after we complete the artbook. We have lots of great art, that we can rework into Trading Cards.
- Steam achievements. As the achievements are finished, we are ready to start their integration on Steam.
- We still have some integration tasks to complete such as Steam-wallet and account syncronization.
Apart from those tasks, that are crucial for launch on Steam, we have also started to work on new content. Two new PvE arenas are currently in development.
New dungeon
"Castle Alba" is located on New Empire’s territory, it features all classical majestic imperial architecture, flying mini-boss, lots of new encounters and more.
The second is an
Abandoned Highway on planet Monos, where local mafia clans will try to gather some precious resources in a hazardous environment. It is a Siege mode arena, so your goal will be to defend them.
We will try to finish both arenas before launch on Steam, however we will not postpone the release if they are not complete in time. In that case we will just add them soon after release.
That’s all we can tell you for now. We will keep you informed about the release date and other news, stay tuned!