Hi everyone!
Two weeks have already passed since the Warside Early Access launch. There were some problems at the start, therefore many of you have faced some bugs and crushes, we are sorry for all the inconveniences! The majority of the most annoying bugs has been already fixed, however we continue working on the Warside’s stability and optimization improvement. Thank you for your patience!
To show our appreciation for your patience and support we will send a pack of 24-hours boosters to all the players who have tried Warside since the release on May 5th till this moment. The boosters let you compensate time we needed earlier to fix the major and important issues in Warside. You can check out the complete patch note below.
We keep working on the game improvement and our main priority for now is to fix bugs and improve core gameplay. Since we had a lot complaints about physical collision issues, this week we are going to start internal tests of gameplay without collisions with enemies. Also the crafting system is almost ready and will appear in the game in the next update. New PvE arenas for both Dungeon and Siege modes are in development and nearing completion.
Have a good time in Warside!
Summary of changes in the latest hotfixes:
- Fixed a bug where training ending could take up to several minutes.
- Fixed long battle results calculation issue.
- Changed some settings for PhysX installer
- Fixed some PhysX instalation issues
- Added resoultion check on launch to avoid Ogre crashes. Now the game will start with appropriate resolution instead of crashing.
- Added server-side fix that should reduce ammount of disconnects from server
- Added auto crash-reporting system that will help us find and eliminate the causes of crashes.
- Fixed an issue that could cause server to crash
- Slightly decreased health and armor for level 1-5 characters
- Fixed several localization issues.
- Fixed client crash when inviting to a clan
- Fixed drones bullet representatnion on Bilskirnir
- Fixed respawn counters on base Elize-66
- Fixed droids that sometimes get stuck in their spawners on base Elize-66
- Fixed an issue that cause the queue to break down. That could cause long battle waiting time.
- Fixed an issue that caused bots appear without textures sometimes
- Rebalanced first boss encounter on Elize Easy, DPS is lowered and snipers removed
- Flying drones now have longer idle times, making them easier to kill.