The previous best strategy was to stand still and shoot blind, that is changed now. The enemies are slightly harder but headshots are now a thing!
Changes:
- New reload upgrade
- Semi random pathing for enemies (current structure buffs the shot extension upgrade ["Bryce at full price"])
- Tighter shots from enemies, 10% variability down to 4, to offset the new difference
- More accurate shots from enemies, pitch and yaw readjusted
Planned Upcoming Content:
- New helmets to show differences in enemy types easier
- Final boss for OIAM
- Achievements for OIAM
- Secret boss for OIAM
- Level 1 of the campaign