🎉 Major Update - Part 2 🎉Hey everyone, we truly appreciate your support and feedback—it’s because of you that we’ve been able to continuously improve the game. With this update, we’re introducing a ton of new features, balance changes, and quality-of-life improvements, but we’ll need your help once again to fine-tune everything and ensure the game remains fair and fun for everyone. 😊
🏰 The Playhouse & Mini-Games!
Playhouse & Lycan Shop Cycle:- Lycan Shop is closed on the first day, and then alternates every day.
- Playhouse is open when the Lycan Shop is closed.
- Option added to enable/disable the shop/playhouse for custom games.
New Playhouse Additions:- The Night Altar: Can only be activated at night by a human – burns & cages a Werewolf for the night.
- Private Booths: Two booths for private conversations & LC exchange (limit: 5 LC per day).
🕹️ Playhouse Minigames (All games can be played once per half-day):
- 💪 Test of Strength (1 LC on loss, 6 LC on win)
- 🔥 Light Up the Candles (1 LC on loss, up to 6 LC based on candles lit)
- 🪓 Perfect Log Split (1 LC on loss, 3 LC on win)
- 🤹 The Jester’s Balance (1 LC on loss, 3 LC on win)
- 🎩 The Cup Shuffle (1 LC on loss, up to 8 LC if you gamble)
- 🐴 Land the Horseshoe (1 LC on loss, 5 LC on win)
- 🧠 The Mystic Sequence (1 LC on loss, 5 LC on win)
- 🎰 Spin for Fortune (6 different outcomes depending on luck)
🛒 Lycan Shop Updates
Item Replacements:- 🧥 "Invisibility Cloak" → "Sleep Invisibility" (Makes you invisible only while asleep for the entire night).
- 🏃♂️ "Night Pitchfork" → "Night Stamina" (Reduces stamina consumption for one night).
New Purchasable Service: “Ship Repair”- Once purchased, everyone is notified that the ship will be ready by night.
- At nightfall, everyone is awake, all Werewolf roles transform, and villagers gain pitchforks.
- Players must either fight the Werewolves or push the ship to escape!
⚖️ Balance Changes
Daily LC Earnings:- Everyone now gets 1 LC per day
- Villager-Role get 10 LC per day
Voting System Rework:- Now, instead of forcing a UI pop-up, players get a small prompt to press “K” to open the voting panel.
- You can recast your vote before the timer ends.
- When voting begins, all eligible voters are now teleported to the voting tower.
Perk Buffs:- Easy Dream: Now requires only 10 points instead of 20 to win.
- Speed Burst: Grants 5 seconds of high-speed movement + infinite stamina during the burst.
-New Sleeping Options: 12 benches added outside where players can sleep.
-Coin System Changes: Coins and coinbags no longer spawn around the map.
-Private LC Exchange Booth: A new booth on the second floor of the tavern allows for private conversations & LC exchange.
-Dream Mechanics Rework: Half-Asleep Mode is now the default – players can dream, but they can’t hear or see anything while dreaming.
🆕 New Features & Improvements
-Voting Transparency: A message now shows who started a vote (can be toggled off in game setup).
-Morning Bed Names: See who slept where when morning arrives (can be toggled off in game setup).
-Cemetery gate adjusted: No longer kills players unless a sacrifice is needed for the Blood Moon.
-Shopkeeper adjusted: Instead of killing you, the shopkeeper now ragdolls you after a slap.
-Sleep Countdown: When falling asleep, a countdown starts, after which you cannot wake up during the day.
-Performance Options: Added render distance settings and enable/disable shadows for lower-end PCs.
-New Bed Models: Beds have been redesigned with a fresh look.
-Werewolf Wake-up Protection: Players get 0.5 seconds of invulnerability after being woken up by a Werewolf.
-Morning Transition: Footsteps and growls stop playing when morning arrives, with a smoother transition.
-No More Body Looting: Instead of looting the body, the dead now drop a coinbag containing all their LC.
-Spectator Mode Rework: Now called Ghost Mode – roam in first-person after death, voice chat with other ghosts in proximity, and hear the living.
-Bigger Werewolf Model: The Werewolf has been slightly enlarged.
-12-Player Support: Games can now have up to 12 players!
This update brings us one step closer to a full release! With your feedback, we’ll continue refining and polishing the game until it reaches its full potential. Thank you for being part of this journey!
All the best,
Sam & Abbie