White Noise 2

White Noise 2 Update #29 - Merciless Fate

Version
Update #29 - Merciless Fate
Version Date
Sept. 22, 2017
Links

Patch Notes

Update #29 - Merciless Fate



We're bringing back the good old days with Classic Mode!

Revive the original White Noise experience and ramp up your teamwork skills if you plan to survive.

No compass. No special powers. No rest!


Classic mode brings back the simple gameplay of White Noise Online. The hunt will be more intense and the creature will have to increase its efforts in tracking down its prey. The following changes are applied:

  • Investigators: No compass, light sticks, batteries or consumible items.
  • Investigators: Increased flashlight battery.
  • Creature: No powers or compass. Teleport is still available.
  • Creature: Power stat has effect over Speed, Perception and Idols
  • Creature: Strength stat has effect over Light Resistance and Horror
  • Some traits are disabled
  • Only tapes, no special clues
  • No Artifact, the game ends when the 8th tape is found.
  • Investigators are devoured right away.

New features:
  • Classic mode, selectable when creating a Custom Game.

Improvements:
  • Improved visibility of DPad icons when using a controller.
  • Reduced a bit the wind sound volume on Gobekli Ruins.
  • Fixed some Shard spawns in Gobekli so the blue rivets can be seen.
  • Memorial texts are now localized.

Gameplay changes:
  • Gobekli Ruins: Reduced the number of dead ends.

Bugfixes:
  • Gobekli Ruins: Two sigils could spawn very close to each other
  • Fixed softlock when the host tries selects a team that is full in the Select Team screen.