We've just released a new update for White Noise Online.
It's intended to fix all crashes reported so far, and tries to help us solve connection issues on future updates.
- Fixed frequent crash when starting a multiplayer game and some players had selected a random character.
- Fixed crash when a player joins a session mid-game and someone picks a tape.
- Increased time given to join a multiplayer lobby (trying to locate the problem with joining lobbies…)
- Lobby join errors are now a little more descriptive, to help us locate the root issue.