A small fix for the issues that were most commonly reported since yesterday's launch.
Duelist:
- Changed Mysterium I description to be clearer;
- Fixed a display issue that displayed base range as 16m when it was actually 14m;
- Increased base range by 1m, from 14m to 15m;
- Adjusted duel window and reaction timings;
- Weapon will now stop firing when starting a duel, even if the fire input is pressed;
- Fixed position mismatch of the weapon's sight;
- Fixed missing sound effect when the gun heats up;
- Redesigned the Duel Engaged sound;
- Redesigned the Duel Failed sound.
Other fixes:
- Fixed Galleon Calamity not completing correctly;
- Miasma - Fixed a bug that prevented the base duration from increasing as you upgrade the spell;
- Fireball - Fireball stole one of Twinshade's Mysteria description, but it gave it back after gentle persuasion;
- Shadow Orbs - Changed the confusing descriptions of objectives and conditions;
- Made Fallen Preyers less eager to bully tutorial enemy.
Thank you for playing, thank you for reporting - feel free to blow some more of Witch’s minions into smithereens!