[p]Hi there folks! Here is the latest patch. This will hopefully remove the last of the major game-breaking bugs, but that doesn't mean the adventure is over! We will keep patching whenever the game needs it, because that is what you as players deserve![/p]
- [p]Fixed the door for the Galshir Canyon Temple. The door wasn't locking automatically after liberation, and the result was you could re-enter the Dark Forest whenever you felt like it. Considering what is in the Dark Forest, that's a no go.[/p]
- [p]Fixed the Church of Saints in Pinvidic so it updates your reputation for Heusaff Forest and Goff Base instead of defaulting to Reytalia.[/p]
- [p]Fixed the Rising Night Mage not counting for side quests.[/p]
- [p]Fixed the Bayan Steppe not showing as liberated in the Journal after clearing the temple.[/p]
- [p]Fixed the mixing on the Reytalian Lactonio cutscene so he speaks through both channels.[/p]
- [p]Removed collision from torches, as it pretty much exclusively led to glitches and sequence-breaking.[/p]
- [p]Nerfed the level-up mechanics. Players were experiencing exponential growth on their stats and could easily end the game with thousands of HP. The percent cost of leveling is now higher than the percent reward you receive, preventing the player from "outrunning" the level-up rate and becoming near-invulnerable to damage.[/p]
- [p]Added FMV cutscenes for Lactonio's cows (as this was apparently a big deal for the internet!)[/p]
[p]Thanks folks, talk to you again soon![/p]