Worms Clan Wars

Worms Clan Wars Worms Clan Wars Update - 24/10/13

Version
Worms Clan Wars Update - 24/10/13
Version Date
Oct. 24, 2013
Links

Patch Notes

Worms Clan Wars Update - 24/10/13

An update to Worms Clan Wars has been released. The update will be applied automatically. This will update your game to show version number #0147 in the Main Menu. This patch is 174.2MB.

This update includes:
• Optimised physics calculations to reduce load on CPU
• Optimised shaders throughout the game
• Improved performance on Intel-based graphics cards
• Multiple changes and improvements to the single player Story experience
• Improved AI thinking time as a result of player feedback
• Fixed an issue where lobbies with multiple rounds was causing an issue with matchmaking
• Fixed an issue where accepting an invite could result in being placed into an empty lobby
• Players can now choose to zoom smoothly with the mouse wheel, rather than step through three levels of zoom
• Players can now view Player Stats in local multiplayer games during a guest or AI turn
• Fixed a rare issue where clan and community points weren't been recorded correctly
• Fixed an exploit where a certain weapon could allow use of weapons in retreat time
• Ninja Rope will now attach correctly to cavern borders
• Changed shock range and damage cap for the Cluster Bomb
• Parachute can now be deployed from a Jetpack
• Worm Charm can now be toggled between states on the jetpack
• Changes to the way Worm Charm works. Dropping a Worm Charm now no longer ends a turn.
• Dropping a secondary weapon from the Aqua Pack no longer ends the turn
• Fixed an issue where having [Caps Lock] engaged resulted in shift symbols being displayed
• Worms Firepunching into indestructible terrain will no longer become stuck in it
• Turn timer no longer stays on zero after using the teleport gun and equipping another weapon
• Grenade launched from a utility is now fired using the [Enter] key
• Hangman's hat no longer acts as a moustache