Wreckfest 2

Wreckfest 2 Content Update #7 Patch #2

Version
Content Update #7 Patch #2
Version Date
May 29, 2026
Links

Patch Notes

Content Update #7 Patch #2

Fixes
[p]- Improved game stability.[/p][p]- AI is now more aggressive and engages in more fighting.[/p][p]- AI is now less eager to slow down when driving in traffic.[/p][p]- Fixed game crashing when loading Savolax.[/p][p]- Fixed psychedelic grass rendering.[/p][p]- Fixed glitchy terrain tiles rendering.[/p][p]- Improved multiplayer collision sync.[/p][p]- Improved multiplayer connection stability.[/p][p]- Cars no longer bounce around when landing jumps.[/p][p]- Cars no longer slide like a soap brick when on roof/side.[/p][p]- Cars no longer clip into each other.[/p][p]- Cars no longer get stuck as easily after losing a wheel.[/p][p]- Cars are slightly stronger in the Realistic Damage mode.[/p][p]- Surface audio contact effects now trigger appropriately.[/p][p]- Wrecking machines no longer immediately wreck the car.[/p][p]- Half A Crusader rear end no longer sinks into the ground.[/p][p]- Half A Crusader is now more consistent and fun to drive.[/p][p]- Fixed loss of input after being wrecked with Half A Crusader.[/p][p]- The ragdoll driver no longer gets ejected for no reason.[/p][p]- Sparks are no longer sporadically emitted above Half A Crusader.[/p][p]- Rocket no longer starts losing its front wheel after lowering ride height.[/p][p]- Car windows no longer appear opaque in certain situations.[/p][p]- Camera no longer resets to Chase Near after using another camera in Spectate.[/p][p]- Improved Grandstar seat position.[/p][p]- Improved cockpit camera location of various cars.[/p][p]- Improved collision for the train on Scrapyard Main Route.[/p][p]- Improved collisions for Dalsbanen steel fences.[/p][p]- Improved collisions for Cannonhill barriers.[/p][p]- Fixed glitchy ramp collision in Crash Canyon Waypoint Race.[/p][p]- Fixed ghost collision before the last corner on Crash Canyon.[/p][p]- Fixed some trees on Sandpit having no collision.[/p][p]- Auto look-back delay setting now works correctly.[/p][p]- Auto look-back no longer gets stuck during transition.[/p][p]- Setting weather to "Random" now sticks.[/p]