Wuppo: Definitive Edition

Wuppo: Definitive Edition 1.0.21

Version
1.0.21
Version Date
Nov. 1, 2016
Links

Patch Notes

Wuppo patch notes 1.0.21

Helloooooooo!

Hope you had fun in the Halloween event! Here are the 1.0.21 path notes ( SPOILER ALERT):

Changes (since 1.0.20):


Damage display changes:
A lot of people thought the (upgraded) bazooka did far less damage than it actually does. The following changes should make it easier to see how much damage you are dealing:
  • When dealing damage to the same enemy multiple times within 6 frames time (for example hitting a charged bazooka shot directly and also hitting it's explosion and/or loose projectiles) damage numbers get combined.
  • Damage numbers will always show the highest number in front.
  • Damage numbers from large explosions will be created on the position of the enemy, rather than the center of the explosion.
Heal balancing:
Fnakker crackers get tastier quicker (eat 10 of them to max out the heal potential).
  • Fnakker cracker 1 heal increased from 10~34 to 10~100.
  • Fnakker cracker 2 heal increased from 40~55 to 40~120.
Wuppo OST DLC changes:
Added a few more songs to the OST DLC.
  • Halloween music (part 5).
  • Carillon music (part 5).
  • Dream hallucination music (part 5).
Other changes
  • Halloween event ended. Wondersplenk returned back to normal.
  • Zwepel The Deadly Pumpkin Nightmare Disaster will be available after defeating the final boss and loading your savefile (we couldn't say bye :'C ).
  • Added 2 more Blak Cakes to Dorst caffĂ©.
  • You can no longer throw items onto a pedestal if you're standing on it yourself (which would before cause you to catch the item immediately after placing it).
  • Made some minor alterations to dialogue of some wums in Popo City when wearing a criminal hat.
  • Made the spiky balls in Wum Garden a bit easier to push.


Fixes (since 1.0.20)


  • Falling asleep code updated. Some people could somehow disable themselves from falling asleep. Hopefully this fixes it.
  • Fixed an issue where you could shoot with the bazooka but the gumball would break immediately.
  • The audio settings no longer decriment by one sometimes when you leave and return to the screen when having less than full volume.
  • You can no longer double shoot after charging your bazooka and releasing the item button while in a tube.
  • Rain volume now gets affected by the ambience volume slider.

Enjoy playing!