Helloooooooo!
Hope you had fun in the Halloween event! Here are the 1.0.21 path notes (
SPOILER ALERT):
Changes (since 1.0.20):
Damage display changes: A lot of people thought the (upgraded) bazooka did far less damage than it actually does. The following changes should make it easier to see how much damage you are dealing:
- When dealing damage to the same enemy multiple times within 6 frames time (for example hitting a charged bazooka shot directly and also hitting it's explosion and/or loose projectiles) damage numbers get combined.
- Damage numbers will always show the highest number in front.
- Damage numbers from large explosions will be created on the position of the enemy, rather than the center of the explosion.
Heal balancing:Fnakker crackers get tastier quicker (eat 10 of them to max out the heal potential).
- Fnakker cracker 1 heal increased from 10~34 to 10~100.
- Fnakker cracker 2 heal increased from 40~55 to 40~120.
Wuppo OST DLC changes:Added a few more songs to the OST DLC.
- Halloween music (part 5).
- Carillon music (part 5).
- Dream hallucination music (part 5).
Other changes- Halloween event ended. Wondersplenk returned back to normal.
- Zwepel The Deadly Pumpkin Nightmare Disaster will be available after defeating the final boss and loading your savefile (we couldn't say bye :'C ).
- Added 2 more Blak Cakes to Dorst caffé.
- You can no longer throw items onto a pedestal if you're standing on it yourself (which would before cause you to catch the item immediately after placing it).
- Made some minor alterations to dialogue of some wums in Popo City when wearing a criminal hat.
- Made the spiky balls in Wum Garden a bit easier to push.
Fixes (since 1.0.20)
- Falling asleep code updated. Some people could somehow disable themselves from falling asleep. Hopefully this fixes it.
- Fixed an issue where you could shoot with the bazooka but the gumball would break immediately.
- The audio settings no longer decriment by one sometimes when you leave and return to the screen when having less than full volume.
- You can no longer double shoot after charging your bazooka and releasing the item button while in a tube.
- Rain volume now gets affected by the ambience volume slider.
Enjoy playing!