Xenion

Xenion 114

Version
114
Version Date
Dec. 1, 2025
Links

Patch Notes

v114 Patch Notes

  • [p]Drones will attempt delivery regardless of whether the destination is full in order to increase throughput, because the destination could become not full along the way. Because of this, drones can commonly get queued up at the destination if it does become full, and queued drones will be visualized. There is an interface setting where you can enable showing these queue sizes. By default, the queue sizes will not display. This logic doesn't apply if the destination is a factory.[/p]
  • [p] Weather map improvements: various useful tooltips when hover over things. e.g. Active defense module tier on defense systems, probe health + IDs.[/p]
  • [p] Improve inventory logic when withdrawing things from DNA Processors / Rocket Platforms / Supply Drop so that you can choose slots properly and withdraw all of type.[/p]
  • [p] Fix bug where "Super Robo" achievement did not trigger.[/p]
  • [p] Fix encoding issue that broke saves when default system encoding is not UTF-8.[/p]
  • [p] Improve wording for a few objectives and split some into smaller objectives.[/p]
  • [p] Fix issues that caused crashes when changing languages.[/p]
  • [p] Reduced glow amounts on various visualizations.[/p]
  • [p] Adjust end game cutscene so you don't accidentally skip it. [/p]
[p][/p][p]Coming soon: world settings adjustment (various multipliers such as damage amounts, charge drain rate). Preset modes such as sandbox/creative, normal, hard. [/p]