Optimization about the co-op mechanism in Rank:
In Rank: from the 2nd round, decrease the probability of teammates who fighting with each other.
Damage adjustments about Destiny:
When the winner's remaining HP ≥ 40% of initial HP, the bonus to Destiny damage is slightly reduced. The reduction is about 0 to 6 (If your remaining HP is 40% of the initial HP,the damage is same as previous. And about 6 reduction with full HP in the latter period)
Destiny adjustments:
- Bloodline Potential (Yan Xue, Initial Immortal Fate): Draw 1 card for every 20→18 Destiny lost.
- Bloodline Power (Yan Chen, Initial Immortal Fate): Draw 1 card for every 32→30 Destiny damaage dealt.
- Dragon Scale (Long Yao, VIrtuoso Phase Backup Immortal Fate): When taking Destiny damage greater than 20→18, reduce to 20→18.
- Curiosity (Lin Xiaoyue, initial Immortal Fate): The special card Cloud Sword - Flying Sand's ATK increase 2.
- Mutual Growth (Five Elements Alliance, Immortal Fate): no more exchange card chance decrease when choosing.
- Shade of Cloud (Mu Yifeng, Immortality Phase Backup Immortal Fate): add 5→4 Exchange card chances.
Optimization:
- When the battle exceeds 32 rounds, the animation will faster than now.
- Optimize parts of NPC's pics in the Primitive Uncharted Realms.
- Optimize network connection.