Hey Everyone,
We are happy to announce that the game will be leaving Early access on July 21st! We said in our Early Access summery that we planned to be in Early access for 3-4 months and that time has come to an end (in that time we have now posted 55 updates to the game, which we are super proud of), and we want all of you to know we keep our word… Combine that with the fact that we have completed all of our original goals with the game (actually much more than the starting goals), and we believe it is time to call it a "Finished" game. That being said the development will go on for a long time :)
We have a huge list of things that you guys have asked for, and we will be working for the foreseeable future to add tons of new things as time goes on. A few examples of these are more dungeon features, destructible environment pieces, secrets, more themes, more classes, more skills, more mobs, more things to spend signets on, consumable items, and the list goes on and on. So don’t feel like development is over!
Todays Patch:
Got some Paladin stuff for you today (I got one more skill for the pally coming soon). As well as arrows in the talent screen, some new background music, and a few bug fixes.
Notes:
- New Paladin Skill: Seal of Judgment, The target of this spell takes 10% more damage for 3 turns.
- New Paladin Talent: Improved Seal of Judgment, Seal of Judgment now increase damage done by 1% more per point spent.
- New Paladin Talent: Eternal Judgment, Seal of Judgment now lasts one extra turn.
- New Paladin Skill(Talented): Crusader's Fury, Does 50% damage to 3 seperate random targets. Takes both melee damage and spell damage into consideration.
- New Paladin Talent: Improved Crusader's Fury, Crusader's Fury now does 2% more damage per point spent.
- New Paladin Talent: Zealot's Fury, Crusader's Fury now attacks 1 more random target per point spent. (2 possible points)
- Added the Arrows to the talent tree (yay!)
- Now that we have arrows in the talent trees I was able to see, and then fix, some bugs. All talents currently are linked correctly now.
- New Background music for the Jungle floors (Made my Jessica Fichot
www.jessicasongs.com, this piece was made specifically for this game).
- Fixed a bug where Paladins could equip a staff.
- I did some work on Saving of the settings file's in order to try to fix a bug. I spent quite a bit of time testing it, but let me know if you guys seen anything un usual…
Lastly we are 1% away from getting to a "Very Positive" rating on steam. So with our launch coming in one week, now would be a great time to post a review of the game if you have been holding off :) Being in the very positive range will help us tremendously, and we would be very grateful for your help getting there!