ZhanDou (VR and Non-VR)

ZhanDou (VR and Non-VR) 1.6

Version
1.6
Version Date
Dec. 10, 2017
Links

Patch Notes

Patch 1.6 Released 更新日志

Update Log

[*]The machine nail refresh position now moves to the center of the map.

[*]The portal position now moves to the base blood stream.

[*]Optimized drop bloow effects.

[*]Optimized and improved burning particle effects.

[*]Optimized the special effects of death energy.

[*]Increasing the distance to lock the monsters.

[*]Optimized and increased dragon attack animation and intesity.

[*]Optimize monster running animation.

[*]Opimized running animation and special effects to improve the number framte rate.

[*]Optimize the zoom function in the VR version.

[*]Collision detection improved.

[*]Optimized lens transparency objects.

[*]Combat UI has been tweaked.

[*]Adjust the hero's blood to the left and right.

[*]Enlarge the skill icon.

[*]Optimized the Flash light and NeZa (hero skill special effects and action).

[*]Optimized the common attack animation.

[*]Optimize the performance of special skills.

[*]Optimized the performance of NeZa skills

[*]Optimized the common attack animation of NeZa.

[*]According to the feedback and Suggestions of the players, We made
adjustments to PVP desert map.

[*]The desert was replaced by a new sand.

[*]Rearrange the buildings on both sides.

[*]The dead grass was replaced.

[*]Remove the slopes on both sides of the main road.


更新日志

1. 机甲刷新位置移动到了地图中间

2. 增加了防御被摧毁的动画

3. 传送门位置移动到了基地血泉两侧

4. 优化了击杀小怪掉落的血包表现效果

5. 优化了燃烧的灰尘,提供了更好的视觉效果

6. 优化了小怪死亡能量特效

7. 增加扩大了锁定怪物的距离,现在玩家可以在更远处锁定怪物与玩家

8. 优化了大龙攻击动画,增加了力度感

9. 优化了脸谱怪跑步动画

10. 修改了脸谱怪喷火动画与特效,提高了游戏帧数

11. 优化了VR版镜头缩放功能

12. 对镜头做了碰撞判断,优化了镜头透明化物体

13. 战斗UI进行了一些调整

a) 将英雄的血条左右调宽

b) 放大了技能图标

14. 优化了电母,哪吒英雄技能特效与动作

a) 优化了电母普通攻击动画

b) 优化了电母待机时自身雷电特效

c) 优化了电母技能特效表现

d) 优化了哪吒<RB>技能特效表现

e) 优化了哪吒普通攻击动作连贯性

15. 根据玩家的反馈与建议,我们重新制作了PVP沙漠地图

a) 重新制作了沙地替换了沙漠

b) 重新调整两旁的建筑地形

c) 重新制作了枯草进行替换

d) 移除了主道两旁的斜坡