Hi! Today we're releasing a new update with some fixes and changes to make sure dailies don't take as long to be complete, and don't reach a point where the player is practically invulnerable.
Because of that, today's entries have been reset, so you can play again if you wish.
Gameplay changes:- Greatly increased XP required to level up in daily challenge/endless modes
- Changed some perks so they can only be picked once, to avoid extreme situations (for example Black Orb/White Orb).
- Monster speed bonus is now capped in deeper levels of Endless/Daily challenge (floors 20+), from that point on, Damage will be boosted instead.
- Reduced beneficial effect of Vital Energy
Improvements:- Dailies no longer show "Defeat" when done.
- Increased map scroll speed.
Bugfixes:- Fixed job perks (such as "Apprentice") showing up in shops in the daily challenge.
- Fixed Mastery progress not highlighted for Amulets/Characters in the mission complete screen.
- Enemy charge attacks (From skulls and Vanguards) now work properly with enhanced speed stats.
- Should have fixed Wand shown in the Daily Challenge screen being different to the one actually used (we're not 100% sure about this one, so if you still experience it, please let us know).