Ziggurat 2

Ziggurat 2 Update #39 - June Big Content Update!

Version
Update #39 - June Big Content Update!
Version Date
July 1, 2021
Links

Patch Notes

Update #39 - June Big Content Update!

Hi!



Today we're releasing a big content update, adding new playable characters and plenty of new equipment and perks to unlock, as well as two more chapters in the main campaign story.



We hope you have fun playing with the new content!

Also remember that we're currently running a Steam Summer Sale, so if you don't own the game yet, now it's the perfect time to fix that!

https://store.steampowered.com/app/1159560/Ziggurat_2/

New content:
  • 2 New unlockable characters.
  • 2 New equipment/perk tiers:
    • 2 New wands
    • 2 New Spells
    • 2 New Staves
    • 2 New alchemy weapons
    • 4 New amulets
    • 20 New Perks
  • 2 More playable chapters of the main campaign.

Improvements:
  • Added a Master Volume setting.

Gameplay changes:
  • Changed the layout of a room that had a couple dead ends that could end up in the player being trapped.
  • Improved Overheal perk from 10% to 20%.
  • Fight modifiers (such as Lights out or Nostalgia) now are guaranteed to show up in a single fight on floor 2 and below. Also they will only show up on medium sized rooms.
  • Disabled some of the less interesting fight modifiers, such as the ones tied to a specific weapon category.
  • Increased a bit hearing distance of the Master Key pieces.

Bugfixes:
  • Fixed non-playable "Warlock" perk being unlocked in classic modes.
  • Fixed minor visual issue in King Blob's intro cutscene.
  • Fixed issue with Carina's victory pose.
  • Fixed View bob being activated when being moved by a moving platform.