Ziggurat 2

Ziggurat 2 Update #43 - Small update

Version
Update #43 - Small update
Version Date
July 23, 2021
Links

Patch Notes

Update #43 - Small update

Hi! Today we're releasing a small update with a number of balancing changes and bugfixes that should improve the overall experience:

Gameplay changes:
  • Decreased amount of Summoners spawned in a fight
  • Made it so guardians will be spawned in a room that matches the style of the fight (more open, or with more cover).
  • Slightly changed the layout of a couple boss rooms.
  • Increased initial and per-floor charges of Amulets that use charges.
  • Reduced cooldown of most amulets with unlimited charges.
  • Decreased power/duration of most amulets with unlimited charges. We think that amulets with unlimited charges felt a bit too powerful in short fights, were a single use of the amulet is always available right away. Reducing their power and cooldown makes them useful tools, available more often, but not overpowered.
  • Increased a bit effectiveness of Argo's Resolution.
  • Decreased effectiveness of Carina's Unmatched Talent.
  • Slightly decreased enemy damage boost on missions with higher threat levels.
  • Decreased power of the skills that increased weapons' damage per level.

Improvements:
  • Increased enemy spawn sound volume a bit.
  • Decreased TAA (Used when Antialiasing is set to "Very High") blurriness a bit, should mitigate the "seeing double" problem.
  • On Scavenge fights, a few shards will be spawned right away.
  • Made cutscene texts more readable in Japanese.

Bugfixes:
  • Should have fixed a bug when entering a boss room and trying to leave right away while the intro cutscene is being loaded.
  • Fixed bug in the random room generation algorithm that allowed several repeats of the same room type to be spawned on specific circumstances.
  • Fixed minion bar switching too soon to "X Minions remaining".
  • Fixed double purchases when using a controller in the skill tree.
  • Fixed Forge being always shown in the map key.
  • Fixed Mana Shield being half as effective as intended.