Ziggurat

Ziggurat Update #10: Bugfixes & minor balance changes

Version
Update #10: Bugfixes & minor balance changes
Version Date
Sept. 19, 2014
Links

Patch Notes

Update #10: Bugfixes & minor balance changes

New update! The main changes are the new Shrine rooms, the state effects for some weapons, and new perks and amulets.

  • New room type: Shrine rooms. On these rooms, you may pray the gods for assistance, and offer a health / mana sacrifice.
  • Added state effects, such as freeze, poison, fire, etc. to some weapons.
  • New perks and amulets
  • Flying enemies now use pathfinding, they shouldn't get stuck that usually.
  • Increased the amount of perks initially unlocked.
  • Added more achievements.
  • Reduced a bit New Game+ difficulty
  • Changed "New Game+" to Hard, to better reflect its actual meaning.
  • Improved visuals of Skeletons.
  • Amulets have now its own 3D model.
  • Changed amulet icons on the HUD so they are similar to the weapon icons.
  • Improved boss intros with particle effects and sounds.
  • Added a few new rooms.
  • Fixed minor issues with the amulet HUD
  • Added new Lore texts