Ziggurat

Ziggurat Update #10: Save & Quit (almost) anywhere

Version
Update #10: Save & Quit (almost) anywhere
Version Date
March 27, 2015
Links

Patch Notes

Update #10: Save & Quit (almost) anywhere

After a few days in beta and a few issues fixed, this update is now available for everyone.

It's not a big update, but it has some important changes made to mantain code compatibility with the recent Xbox One release. That means we'll be able to keep pushing updates with ease in the future :)

Changes in this update:

  • New features
    • Now you can Save & Quit inside a level (except during a battle)
    • The bestiary shows a stats screen for each enemy
  • Balancing
    • Reduced difficulty and number of Imps a bit more. Also improved performance when several imps are on screen.
  • Changes
    • We've changed again some bits of the save system to make it compatible with the recent console release. Some settings will revert to defaults because of this. Saved progress shouldn't be affected at all.