Hello, fellow wizards, it's been a while!
This new update features some balancing changes and a few minor bugfixes.
Some enemies such as Orcs or the new corrosive carrots were performing better than they should, so we have increased their threat value to compensate for that.
- Wands of the new characters count towards unlocking Kraz, the Novice
- Balancing:
- Golem: Slightly increased threat value
- Orcs: Slightly increased threat value
- Green pepper: Increased threat value by 50% (!)
- Red chili: Slightly increased threat value
- Bone Shieldman: Slightly increased threat value. Reduced damage and health.
- Bone Summoner: Increased threat value, increased spawn time.
- Shaman: Reduced number of spawned carrots by 1 (3 carrots instead of 4)
- Green slime: Increased threat value
- Scavenge rooms: Increased number of items spawned by 1 on medium and big rooms (it should help in finding them on complex rooms).
- Fixed main menu buttons sound.
For the console users out there, an update featuring all the new content and fixes should be available soon. Thank you for your patience :)