Ziggurat

Ziggurat Update #13: Balancing changes

Version
Update #13: Balancing changes
Version Date
Oct. 7, 2015
Links

Patch Notes

Update #13: Balancing changes

Hello, fellow wizards, it's been a while!

This new update features some balancing changes and a few minor bugfixes.

Some enemies such as Orcs or the new corrosive carrots were performing better than they should, so we have increased their threat value to compensate for that.

  • Wands of the new characters count towards unlocking Kraz, the Novice
  • Balancing:
    • Golem: Slightly increased threat value
    • Orcs: Slightly increased threat value
    • Green pepper: Increased threat value by 50% (!)
    • Red chili: Slightly increased threat value
    • Bone Shieldman: Slightly increased threat value. Reduced damage and health.
    • Bone Summoner: Increased threat value, increased spawn time.
    • Shaman: Reduced number of spawned carrots by 1 (3 carrots instead of 4)
    • Green slime: Increased threat value
    • Scavenge rooms: Increased number of items spawned by 1 on medium and big rooms (it should help in finding them on complex rooms).
    • Fixed main menu buttons sound.

    For the console users out there, an update featuring all the new content and fixes should be available soon. Thank you for your patience :)