Ziggurat

Ziggurat Update #16: Balancing and bugfixes

Version
Update #16: Balancing and bugfixes
Version Date
Oct. 15, 2014
Links

Patch Notes

Update #16: Balancing and bugfixes

Minor update featuring some balance adjustments and minor bugfixes. Also, Hungarian language has been added.

  • Fixed checkbox telling on what difficulty you've won the game with each character being shown when the character is still locked.
  • Mitigated some FPS spikes that were introduced in Update #14.
  • Fixed wand card descriptions.
  • Added Hungarian language
  • Improved state effect shaders so it doesn't look weird when enemies are moving.
  • Cockatrice: Increased threat value to better reflect their performance
  • Slime / Green slime: Reduced threat value to better reflect their performance
  • Necromancer: Reduced threat value to better reflect their performance
  • Flying armor: Reduced damage inflicted by fire
  • King Blob: Reduced damage inflicted by area attack and big projectiles.
  • Examiner Cepheus: Increased health
  • Scarab Staff: Reduced mana usage
  • Staff of Atlantis: Increased mana usage
  • Viper fangs: Reduced mana usage
  • Dark Cannon: Reduced fire rate and damage
  • Porcupine bomb: Reduced fire rate, Increased mana usage, reduced number of spikes per grenade
  • Dragon's Bile: Increased mana usage
  • Mana Burst: Reverted to triple mana usage
  • Enraged: You no longer lose health when selecting this perk.
  • High Stakes: Increased chance of success.
  • Bloodlust: Reduced a bit effectiveness.