This is the final update before release (except maybe some minor bugs or fixes we may do tomorrow). It mostly features usability improvements and minor balance changes, as well as new hand / wand models for each character.
- New hand and wand models for each character.
- Improved character selection screen, now it should be easier to use and understand.
- Minor grammar fixes on some perk texts
- Fixed some issues with icons of the last weapon batch
- Reduced amount of health Poloko recovers when spawning minions
- Increased gamepad dead zone on menu.
- Improved shift key detection on key customization dialog.
- Reduced King Blob health
- Mana pouch bars are sized relative to each other (up to a point)
- When damaged, you can see the direction where the damage comes from.
- Changed Skull of Xanatos' alternate attack model, so there is a more obvious difference.
- Increased visual size of Armor blast attack.
- Reduced chance of barrels dropping acid when broken.
- Game ending will change depending on player performance (number of rooms cleared)
- The Secret room cutscene will be enabled only once.
- Added an option to reduce HUD size.
We'll also be resetting the leaderboards soon.