Ziggurat

Ziggurat Update #4: New enemy, Champions, lots of improvements!

Version
Update #4: New enemy, Champions, lots of improvements!
Version Date
Aug. 25, 2014
Links

Patch Notes

Update #4: New enemy, Champions, lots of improvements!

New update for Ziggurat. This version features the following changes:

  • Added new Enemy: Funghi, a level 1 enemy with homing and poison cloud attacks.
  • Added enemy champions that can have increased health, speed or damage.
  • Added bestiary (not finished yet)
  • Fixed obelisk health bar disappearing too soon
  • Obelisk rooms now have to be cleared after destroying the last obelisk, instead of all enemies dying instantly
  • Fixed "master of magic" achievement
  • Increased experience drop lasting time
  • Floor 5 is now shown as "Final floor"
  • Additional images on the ending sequence (not finished yet)
  • Mouse cursor now disappears when idle
  • Button prompts now change dinamically depending on which controls you are using
  • Big spike hazard room: Made the spikes in the central area faster to traverse.
  • The ending stats and unlocks should now be properly seen after the ending sequence when completing the game
  • Escape key isn't polled on the input map dialog (it's the cancel key)
  • Removed "All" category from leaderboards (it made little sense to compare scores between different classes).
  • Fixed "It's a trap!" achievement

You can discuss this update on the discussion forums