New update for Ziggurat. This version features the following changes:
- Added new Enemy: Funghi, a level 1 enemy with homing and poison cloud attacks.
- Added enemy champions that can have increased health, speed or damage.
- Added bestiary (not finished yet)
- Fixed obelisk health bar disappearing too soon
- Obelisk rooms now have to be cleared after destroying the last obelisk, instead of all enemies dying instantly
- Fixed "master of magic" achievement
- Increased experience drop lasting time
- Floor 5 is now shown as "Final floor"
- Additional images on the ending sequence (not finished yet)
- Mouse cursor now disappears when idle
- Button prompts now change dinamically depending on which controls you are using
- Big spike hazard room: Made the spikes in the central area faster to traverse.
- The ending stats and unlocks should now be properly seen after the ending sequence when completing the game
- Escape key isn't polled on the input map dialog (it's the cancel key)
- Removed "All" category from leaderboards (it made little sense to compare scores between different classes).
- Fixed "It's a trap!" achievement
You can discuss this update
on the discussion forums