This update features 6 brand new weapons, as well as new room modifiers, and some balancing changes to perks that could lead to overpowered combos.
- 6 New weapons (2 of each category)
- 10 New random combat modifiers such as PiƱata, Tea party or Necromancy.
- Added optional Auto aim setting (Disabled by default).
- Balancing changes:
- Perk Husk: Seriously nerfed.
- Perk Avarice: Drop rate isn't reduced as much
- Perk Bloodlust: Reduced effectiveness by 20%
- Perk Thick Skin: Reduced effectiveness by ~40%
- Perk Mana Shield: Doubled mana cost
- Perk Loan Shark: Nerfed a bit
- Perk Turtle: Reduced the effect (both damage received and inflicted)
- Perk Revenge: Reduced shockwave radius
- Divine gift - Extra protection: Reduced effectiveness by ~25%
- Endless mode: Greater enemy damage boost
- Fixed some characters not being properly unlocked if you won the game
- Fixed Initial character Level 5 perks appearing again when resuming a game.
- Fixed FPS drops when using keyboard and gamepad at the same time.
- Enemies exiting the room bounds for whatever reason are automatically killed.