Ziggurat

Ziggurat Update #5: New boss and minor improvements

Version
Update #5: New boss and minor improvements
Version Date
Dec. 4, 2014
Links

Patch Notes

Update #5: New boss and minor improvements

This update adds a new boss on Floor 2, as well as new languages and other improvements and balancing changes.

  • New Floor 2 boss: Audrey.
  • The last 3 enemies of a wave are highlighted when behind walls and far away.
  • Weapon balancing:
    • Nikola's Surge: Damage +40%. Mana usage +25%
    • Bloodthirst Needles: Damage -10%
    • Butterflies: Mana usage +20%, Damage -10%, Butterfly fly time + 50%
    • Crossbow: Increased freeze chance
    • Freeze bombs: 100% freeze chance. Decreased damage on impact. Increased spike time.
    • Shaman wand: Mana usage -10%
    • Alchemist wand: Damage -33% Mana usage -50%
  • Changed savegame deletion policy. Saved games are only deleted when you resume, or when you use Save & Quit again. This way you can for example pause an Endless play, and still play standard games without having to resume or lose progress.
  • Changed default gamepad mappings: Upgrade is set to X button, and Y button is set to "Last weapon". This should better match usual FPS gamepad controls.
  • Auto aim behavior disabled/modified for certain weapons. For example, Serpent staff projectiles won't hit where you are actually aiming, so auto aim is disabled for it.
  • Changed the image for the bad ending.
  • Game mode is shown in the map screen.
  • Fixed wave not ending at the proper time when the Carrot Rain / Necromancy modifiers were active
  • Fixed crash when resuming a game with the Magic binding perk applied
  • Fixed crossbow projectile not being rendered
  • Shrine effects are now checked, so effects such as "Lose Amulet" or "Amulet recharged" don't appear if they wouldn't have any effect.
  • Fixed some minor typos
  • Added Russian and Italian languages
  • The default language is automatically detected (instead of always defaulting to English)