This update fixes most issues found in the release from yesterday
- Fixed "Out of breath" & "Adrenaline rush" room modifier texts being mixed up.
- Fixed "Red/Blue/Green crystal" room modifier effect not working properly
- Fixed "Doppleganger" room modifier effect not working properly
- Fixed "Hatchery" room modifier effect causing for some enemies to stay out of attack distance.
- Fixed pathfinding issues that caused FPS drops on the new bridge rooms
- Sprint can be cancelled by pressing A/D (or equivalent)
- Fixed character selection screen not working properly
- Improved Shielded Skeleton graphics
- Serpent Staff - Reduced a bit projectile speed, Increased a bit shot spread
- Fire Mortar - Increased shot range
- Skull of Xanatos - Decreased mana usage
- Skeleton - Increased a bit threat value to match its actual performance
- Red skeleton - Increased a bit threat value to match its actual performance
- Shielded skeleton - His attack is now a bit faster (still easy to dodge if you have the space).