Hey, engineers! I’m excited to present update 20 dedicated to controller support. Initially, I thought it would be simple — just plug in and play, a 20-minute adventure. But the old control system turned out to be completely unsuitable for adaptation, so I had to redo it entirely. Since I had no experience playing 3D action and survival games with a controller, I started studying the configs of the most popular games in this genre — and how wrong I was about the simplicity of the setup. But I won’t bore you with details. In the end, a lot of work was done, and the controls were carefully refined to provide players with the best possible experience playing with controllers. Still, I’m sure we’ll improve some aspects after the official release when many players share their experiences and suggest better solutions for various control issues.
Here are more details about this update. Currently, the game supports only Xbox and classic PS controllers. Full support for Steam Deck and PS DualSense is planned immediately after this update’s release. The reason is that the game was originally developed on a rather outdated version of Unity, and supporting Steam Deck and DualSense requires upgrading to the latest Unity version. Besides supporting new technologies, the new version should significantly optimize the game and provide more opportunities in the future. Nevertheless, I have already tested the game on Steam Deck, and with standard controller support selected, the game controls very well even now.
Improved language selection menu, flags added next to the text.
Adaptive key prompts change depending on the controller used.
Quick key prompts for inventories have been restored.
A new convenient controller settings menu has been implemented.
Numerous prompts in the lower-left corner have been added for all types of player activities.
CHANGELOG
Improvements- Added support for Xbox and PS controllers.
- Implemented a convenient controller settings menu.
- Added the maximum number of key/button prompts.
- Key/button prompts are interactive and display the current active controller.
- Adaptive control button prompts added to inventory windows.
- Expanded information panel in the crafting window.
- Added full localization for Traditional Chinese.
- For convenience, the localization menu is now part of the main menu and flags have been added next to language names.
- Game language is automatically set based on the operating system at first launch.
- Optimal screen resolution is automatically set at first launch.
- Reduced audible range of NPC tool usage.
- Implemented LOD support for some interior objects.
Fixed Bugs- Music is now inaudible at 0% volume.
- Fixed a bug with the turbine fan rotation axis offset.
Plans for Future Updates- The next update 21 will focus on a comprehensive farming and cooking system. The food spawn system will also be changed. The further the player progresses, the fewer food and water items will be found, forcing the player to spend more time farming and cooking to survive.
- Update 22 will focus on hunting. Players will be able to obtain meat and hides, expanding the food list and adding the ability to process hides. Most animals will be predators and pose a danger to the player.