Zompiercer
Zompiercer 20.2
Version Date
March 2, 2026
Patch Notes
Update 20.2 Alpha
CHANGELOG
Improvements- Mouse and keyboard settings menu implemented in the same style as the controller settings menu.
- Key settings divided into categories, allowing more freedom to customize controls.
- Controller settings changed to a more classic version, familiar to players.
- Optional auto-reload implemented for weapons when ammo runs out. Can be disabled in difficulty settings.
- On starting a new game, the start menu is completely disabled to fix the bug where the difficulty selection menu was inactive for controllers.
- For controllers, auto-highlighting of buttons in menus or items in any crafting list upon opening (previously, highlighting only triggered by the first controller click).
- Fully adapted controller support for the gramophone player.
- Gramophone interface now opens on the right side of the screen so players can see the records change, clarifying the long pause between melodies.
- On first entry to crafting benches, the top item is highlighted; on subsequent entries, the last selected item is highlighted.
- Death menu adapted for controllers.
- Narrowed the auto-aim angle to zombie heads when using melee weapons to minimize unintended aiming.
- Improved quest handling in the journal, including for the journal itself.
- When splitting items, the default amount is now 1 instead of 0.
- Improved navigation between buttons in controller settings.
- Fixed probable cause of mouse cursor visually disappearing on Linux.
- Numerous minor improvements related to interface, menu names, and functions.
Fixed bugs- Fixed one of the causes for resetting the previously set game resolution, including the removal of the monitor refresh rate selection, which is now taken from system settings.
- Fixed one of the causes for the robot shifting in the player's hands when picked up.
- Fixed a localization bug in the item splitting menu.
- Fixed a bug in item splitting that allowed creating an infinite number of items.
- Fixed a bug that allowed picking up the robot with the R key while attempting to reload a weapon.
- Fixed a bug where controller menu controls were blocked if changes were saved using the "save" button instead of the start button.
- Fixed a bug where controller operation was blocked in the construction menu after selecting any category.
- Fixed one of the causes of cursor rotation in loading mode under certain conditions.
- Fixed NPC dialogue behavior when controlled by a controller.
- Fixed a bug where controller input was lost in the workbench after starting to craft any item.
- Fixed one of the causes for object detection offset from the screen center and item placement offset on surfaces.
- Fixed a bug where placing items from inventory onto surfaces left empty slots in the inventory.
- Disabled interaction with boxes when the inventory is open.
- Fixed a bug where picking up all items from boxes using a controller shortcut caused the weapon in the active slot to fire.
- Fixed a bug where the player picked up the robot when reloading a weapon while looking at the robot.
- Fixed a bug where the player did not appear on the map regardless of difficulty settings.
- Restored colliders on public restroom wall elements.