Big changes in the core mechanics of Zone of Lacryma!
This update will probably break your saved game!
New features & Content
- Energy meter removed. Shooting uses charge meter now.
- Turbo no longer requires energy (turbo can be turned on for the whole mission, if you can manage it).
- Combo increases weapon damage.
- When combo ends charge is recovered based on combo X.
- C-Triangles are only dropped by tougher enemies now. C-Triangles recover charge and reset combo meter to max.
- Charge Threshold allows energy shield and charge bomb to be used when charge amount is above the threshold (not max charge anymore).
- 3 difficulty options.
- Bullet animation
- Turbo animation
Improvements & Balance
- Initial controls are clearer now when running the game for the first time.
- New heaven tilemap update
- Score is much higher now to avoid confusion with charge meter value.
- Available upgrades changed because of new mechanics.
- Tutorial updated for new mechanics.
- Combo text flashes every time combo increasing.
- Mission tweaks (enemies positions and quantity) because of new mechanics.
Fixed Bugs
Known Bugs
- Mission 10 story still work in progress
- Game (rarely) gets stuck on loading screen (restart fixes this)