The latest update is now available.
Noticeable changes include the telescope for all players, the pistol can now be swapped for a fully reloaded one and in Single player at Rorkes Drift you can choose to double the amount of British and Zulu attackers via pre game setting.
The full list of changes:
- Players that have the revolver in their inventory we be able to go to the store and swap their pistol for a fully loaded revolver
- All players will have access to a telescope
- Rorkes Survival Zulu in singleplayer restarts itself if requested not a different map
- Rorkes Survival Zulu in singleplayer, the 2nd zulu character selected will show the selection reticules under the warriors
- Training updated for some missing audio files and added an extra line on weapons for clarity
- New gamestart config entry that affects the Rorkes Survival single player (British) game. In the Extra Settings you can now increase (max double) the amount of British AI (not under player control). Any increase will proportionally increase the number of attacking Zulu.
- The player depending on speed of run and angle of hit but if he bumps into another soldier/warrior or vice versa he currently grunts and slows (no health loss). The hit animation has been softened (no red) and a different audio will play to make it clearer they were bumped into
- updated 1st person animations
- command voice when ordering AI to move
- additional sounds in between wave attacks so it does not stay as quiet
- Maps have a cleaner look instead of the raggedy look which was harder to read
- Fix request for spears from Zulu player's AI which resulted in loss of inventory
- Exiting game no longer asks to confirm